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VaeVictis Issue #185. Special Game issue including the wargame with die-cut counters: Storm on the Ménez Hom. During the siege of Brest, the coastal batteries on the Crozon peninsula, on the southern shore of the harbor, were hindering the advance of the US Army. It was therefore crucial to silence them. To achieve this, the barrier closing off the peninsula had to be breached: the Ménez-Hom peak, rising to 330 meters. This mission was entrusted to the FFI-FTP battalions of central Finistère. It took three weeks, from August 12th to September 1st, 1944, and the reinforcement of a US cavalry brigade to finally defeat the German, Russian, and Caucasian defenders.
In stock
Game descriptionSYNOPSIS
NEWS HEXAGONS
Imperial Elegy
Preussich Eylau
War & Peace
All are brothers
New Cold War
ASL AP22
LFT
Littoral Commander Baltic
Hubris
Battlegroup Clash Baltic
Traces of Victory, etc.
BOARDGAMES
Battlefield of the Naopleonic Wars
Solos Worthington
Barbarian Kingdoms
Les Aigles de Napoléon
La bataille de Hoth
La guerre de Cent Ans
AGN 2nd Ed
Italia 1917-1918
Napo Saga (L.Duclos)
The Forgotten Battles
Werwolf
Pax Hispanica
HOBBY
Des étudiants s’invitent au combat
Village indien des bois et socle forêt - technique
FIGURINES
Konflikt’47
02 hundred hours
Guerre moderne en Afrique
Guerre de Trente Ans
Eagles to Glory
Swashbuckle
Honours of War scenarios book 1
Wargamer’s Annual
SCENARIOS
ASL et M44
Test of Honour
ART OF WAR
The battle of Molodi 1572
WARGAME with die-cut counters : Molodi 1572
1572. The Crimean Khan, Devlet Ghirai, decides to raise an army to deliver the final blow to the moribund Russian state. The effort is immense: over 100,000 steppe cavalry, janissaries supplied by the Sublime Porte, and siege artillery. The ultimate goal is to restore the power of the Golden Horde over Russian lands.
Ivan IV the Terrible must face a war of conquest. But still entangled in the Livonian Wars, he can only muster 60,000 men. The heart of this army is the Streltsy, the professional arquebusiers who form the embryo of a standing army. The fate of Russia will be decided on the battlefield of Molodi, south of Moscow. Will you be able to prevent the burning of Moscow in 1571? Or will you restore the Golden Horde and bring about the end of the Russian state?
Two scenarios are offered, one in 1571, the other in 1572. The rules are those of the "Gold and Steel" series. After the final throes of the Hundred Years' War, the Italian Wars, the conquest of America, and the Ottoman Wars, this new game allows you to explore another arena of conflict: the Russian steppes.
Armies largely composed of cavalry and mounted archers dominate the battlefield. But the firepower lies with the Russians (Streltsy and Cossacks). Special rules simulate certain aspects of warfare among the descendants of the Mongol conquerors (captive raids, pillaging, etc.). Some events take into account the burning of Moscow, one of the very first "maskirovska" operations in Russian military history. The Russian army must crush the invaders, and the Crimean Khan must establish himself in Moscow to rule the Russian lands.
A game turn = a month
A counter = 250-500 infantry, 1500-2000 cavalry, 50 cannons
Complexity = 6/10
Solitaire game = 5/10
Duration of the game = 2-3 hours
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