- -10%

Almost a Miracle! uses our successful Tarleton's Quarter! as a game engine starting point to bring the Northern "half" of the American Revolution into play. Will the British be able to impose "the King's Peace" on the northern colonies or will the revolution survive to birth a new nation?
Last items in stock
Available on: 31/01/2014
Related games
No customer questions for the moment.
Nuestra tienda local de referencia. Con un trato personalizado y cercano además de competitividad 100% en los precios no se nos ocurre otro lugar mejor para nuestras compras.
Gracias por hacernos disfrutar no solo de los juegos, si no tb de la compra. Familia feliz :-)
Whenever I want a new boardgame I think Planetóngames.rnIt's cheap, fast and Jon is the most friendly seller on the globe.rnI can't stop coming back for more.rnPlanetóngames is a MUST.
Gente maja maja da gusto comprar así, atención total en tiempos difíciles de pandemia, me llegó rápido y perfectamente mbalado. Seguro que vuelvo.
Tomé tiempo para pensar que juego quería, pero cuando llegó el momento de comprar dudé, muchos juegos. Si te pasa lláma, eso hice yo y soberbia la atención, y el juego en casa diligentemente en 24 horas. Gracias de un novel, mil elogios.
Nr.1 Wargames and Family Games store in the world. Bestest customer service that you can find. Hugely recommended store! Congrats to your new awesome website.
100% fiável na compra e na entrega! Obrigado!
Esta semana se nos avecinan 2 cumpleaños consecutivos. Además se trata de dos niños de 3 y 5 años respectivamente… ¿qué les regalamos? ¡juegos! Es hora de volver a confiar en Haba y en Planetongames. Al final hemos apostado por Dragones de fuego...
Almost a Miracle! uses our successful Tarleton's Quarter! as a game engine starting point to bring the Northern "half" of the American Revolution into play. Will the British be able to impose "the King's Peace" on the northern colonies or will the revolution survive to birth a new nation?
The map and victory conditions for Almost a Miracle! show players why battles took place in key areas but also lets players explore those seemingly odd tertiary campaigns, like Halifax, Fort Pitt, and Quebec.
Designer David Jones forces both sides to deal with their own challenges. The British consistently failed to "live off the land" and had to buy or ship food to sustain their armies, while the Continentals struggled with purchasing power and transportation.
The game handles battles in both large and small scale, as both were critical to the War's outcome, with a system that models 18th Century combat and how it differed from later times, where morale, readiness, leadership, and mere chance all could be "the" critical factor at one time or another, and disease and desertion could be an army's biggest killer.
Special rules cover the short enlistments of the Continentals, the uncertainty of French support and entry, prisoner exchanges, and the variable support of Loyalists and Native Americans. Both sides faced challenges they did not expect, and both sides contributed nearly as much to their own failures as they achieved in victory. The game will provide insights into how narrowly the Americans succeeded and how close the British came to their own victory.
There are no available reviews. Write your review.
You are only allowed to leave 1 review(s) for this product
Almost a Miracle! uses our successful Tarleton's Quarter! as a game engine starting point to bring the Northern "half" of the American Revolution into play. Will the British be able to impose "the King's Peace" on the northern colonies or will the revolution survive to birth a new nation?
@CUSTOMER_NAME@
@AUTHOR_PROFILE@ @COMMENT_ISO_COUNTRY@ @VERIFY_PURCHASE@@COMMENT_TITLE@
@COMMENT_COMMENT@