- -10%

Almost a Miracle! uses our successful Tarleton's Quarter! as a game engine starting point to bring the Northern "half" of the American Revolution into play. Will the British be able to impose "the King's Peace" on the northern colonies or will the revolution survive to birth a new nation?
In stock
Available on: 31/01/2014
Related games
No customer questions for the moment.
En mi opinión, la mejor tienda del mundo: amplio catálogo que incluye los últimos lanzamientos, excelentes precios, y una atención al cliente que es de primerísimo nivel. Un gusto comprar acá.
Zorionak por la nueva web y todo el trabajo realizado para llevarla a cabo...! Sin duda el mejor profesional en su género con el más amplio catálogo e inmejorable servicio. Un abrazo y mucha suerte para afrontar con energias renovadas los nuevos...
Perfecto. Siempre. Gran profesional. Y con una atención personalizada que otorga la seguridad necesaria para dar la confianza.Siempre vuelvo. Muchas gracias.
un trato exquisito. Muy atentos a todas las dudas que surgian. Un envio realmente rapido. La mejor tienda de juegos, con mas cercania al cliente que alguna tienda fisica de mi localidad.
The website has an excellent range of English language board games and has a tendency to get the latest releases in that language. Shipping to Madrid from this website typically means you will get the product the very same next working day via...
Las tiendas se valoran en gran parte por los productos que ofrecen, también por la atención y servicio que prestan a los compradores; dos grandes rasgos que caracterizan a Planetongames.com de forma positiva, ya no solo por mi experiencia propia...
Plazo de entrega muy bien, entrega al día siguiente que lo pedi. Buena oferta de productos de la pagina web, buen seguimiento desde el servicio de atencion al cliente de mi pedido, actualizando en cada momento el estado del pedidio. Pague por...
Me encanta la eficiencia de esta tienda.
Almost a Miracle! uses our successful Tarleton's Quarter! as a game engine starting point to bring the Northern "half" of the American Revolution into play. Will the British be able to impose "the King's Peace" on the northern colonies or will the revolution survive to birth a new nation?
The map and victory conditions for Almost a Miracle! show players why battles took place in key areas but also lets players explore those seemingly odd tertiary campaigns, like Halifax, Fort Pitt, and Quebec.
Designer David Jones forces both sides to deal with their own challenges. The British consistently failed to "live off the land" and had to buy or ship food to sustain their armies, while the Continentals struggled with purchasing power and transportation.
The game handles battles in both large and small scale, as both were critical to the War's outcome, with a system that models 18th Century combat and how it differed from later times, where morale, readiness, leadership, and mere chance all could be "the" critical factor at one time or another, and disease and desertion could be an army's biggest killer.
Special rules cover the short enlistments of the Continentals, the uncertainty of French support and entry, prisoner exchanges, and the variable support of Loyalists and Native Americans. Both sides faced challenges they did not expect, and both sides contributed nearly as much to their own failures as they achieved in victory. The game will provide insights into how narrowly the Americans succeeded and how close the British came to their own victory.
There are no available reviews. Write your review.
You are only allowed to leave 1 review(s) for this product
Almost a Miracle! uses our successful Tarleton's Quarter! as a game engine starting point to bring the Northern "half" of the American Revolution into play. Will the British be able to impose "the King's Peace" on the northern colonies or will the revolution survive to birth a new nation?
@CUSTOMER_NAME@
@AUTHOR_PROFILE@ @COMMENT_ISO_COUNTRY@ @VERIFY_PURCHASE@@COMMENT_TITLE@
@COMMENT_COMMENT@