- -10%

Almost a Miracle! uses our successful Tarleton's Quarter! as a game engine starting point to bring the Northern "half" of the American Revolution into play. Will the British be able to impose "the King's Peace" on the northern colonies or will the revolution survive to birth a new nation?
In stock
Available on: 31/01/2014
Related games
No customer questions for the moment.
Es la primera vez que compro en Planetongames y satisfacción, la verdad que sí. Muy sorprendido con la rápida entrega del juego que adquirí, perfectamente embalado. Y a un precio insuperable.
Enhorabuena por la nueva Web.rnRapida,sencilla,intuitiva.....BRUTALrnLa mejor tienda de juegos online del planeta gracias al trato personal y agradable de Jon 10/10rnUn abrazo y seguir asi
Gracias a un video de Ketty JcK de Chile, conocí la tienda de Planeton Games. Jon es super profesional y el servicio mas que excelente, se esforzó por empacar el juego muy bien para que soportara el viaje trasatlántico lo cual como coleccionista...
Desde Argentina gran calidad en todo, respuestas, envio, producto. \r\nMuy Satisfecho
Desde que han añadido el Whatsapp la tienda ha mejorado aún mas si cabe, gracias por la atención tan buena, se agradece el esfuerzo realizado, y el catálogo de juegos en castellano, es dantesca la cantidad de juegos entre los que elegir.
Aunque realice el pedido en muy malas fechas (campaña de reyes), el pedido llegó en los plazos establecidos y en perfecto estado.OS felicitó porque no suele ser lo normal..
Gente maja maja da gusto comprar así, atención total en tiempos difíciles de pandemia, me llegó rápido y perfectamente mbalado. Seguro que vuelvo.
No se trata solo de que tenga buenos precios y una selección excelente de juegos, sino de cómo se preocupan por ti y porque el pedido vaya perfecto. En mi último pedido, descubrieron que la última copia que les quedaba de un manual estaba dañada,...
Almost a Miracle! uses our successful Tarleton's Quarter! as a game engine starting point to bring the Northern "half" of the American Revolution into play. Will the British be able to impose "the King's Peace" on the northern colonies or will the revolution survive to birth a new nation?
The map and victory conditions for Almost a Miracle! show players why battles took place in key areas but also lets players explore those seemingly odd tertiary campaigns, like Halifax, Fort Pitt, and Quebec.
Designer David Jones forces both sides to deal with their own challenges. The British consistently failed to "live off the land" and had to buy or ship food to sustain their armies, while the Continentals struggled with purchasing power and transportation.
The game handles battles in both large and small scale, as both were critical to the War's outcome, with a system that models 18th Century combat and how it differed from later times, where morale, readiness, leadership, and mere chance all could be "the" critical factor at one time or another, and disease and desertion could be an army's biggest killer.
Special rules cover the short enlistments of the Continentals, the uncertainty of French support and entry, prisoner exchanges, and the variable support of Loyalists and Native Americans. Both sides faced challenges they did not expect, and both sides contributed nearly as much to their own failures as they achieved in victory. The game will provide insights into how narrowly the Americans succeeded and how close the British came to their own victory.
There are no available reviews. Write your review.
You are only allowed to leave 1 review(s) for this product
Almost a Miracle! uses our successful Tarleton's Quarter! as a game engine starting point to bring the Northern "half" of the American Revolution into play. Will the British be able to impose "the King's Peace" on the northern colonies or will the revolution survive to birth a new nation?
@CUSTOMER_NAME@
@AUTHOR_PROFILE@ @COMMENT_ISO_COUNTRY@ @VERIFY_PURCHASE@@COMMENT_TITLE@
@COMMENT_COMMENT@