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Of all the "what ifs" in History, few can compete with "What if the Spanish Armada had succeeded?" The Protestant Reformation might have faded early. Colonization of the New World (and the rivalries there) certainly would have been very different. Award-winning game designer Mark McLaughlin brings us a new look at the Armada.
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Available on: 31/01/2014

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La primera vez que compro por aquí. Muy contento, buena comunicación y buenos precios. Cinco estrellas :)

Mejor selección Wargame que he visto en una tienda. Muy buen servicio.

Todo perfecto. Rápidos y eficientes. Muy recomendable comprar en este tienda.

Excelente servicio en todos los sentidos. Es siempre una de mis primeras opciones, sino la primera, cuando quiero incorporar un juego a la ludoteca :) Recomendado 100%

Compañeros felicidades por su página, la información que contiene es muy valiosa, el servicio genial. por favor sigan aportando a este nuestro mundillo lúdico. Un saludo y abrazo grande.

La relación comercial con Uds. me hace ver el futuro de la humanidad con mayor esperanza. En toda mi vida profesional, me he encontrado con interlocutores que en general resultaban satisfactorios.En su caso como proveedores, debo decirles, que...

Excellent game choice on the website. Prompt delivery. All recommendations!

Rapide et sérieux, simplement parfait. Rapido y disponible, simplemente perfecto.
Game descriptionOf all the "what ifs" in History, few can compete with "What if the Spanish Armada had succeeded?" The Protestant Reformation might have faded early. Colonization of the New World (and the rivalries there) certainly would have been very different.
Award-winning game designer Mark McLaughlin brings us a new look at the Armada. Players will use both a Strategic and a Tactical map. While there are few physical unit counters in play, many information chits and dozens of "Event Chits" influence play.
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Of all the "what ifs" in History, few can compete with "What if the Spanish Armada had succeeded?" The Protestant Reformation might have faded early. Colonization of the New World (and the rivalries there) certainly would have been very different. Award-winning game designer Mark McLaughlin brings us a new look at the Armada.
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