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South China Sea (SCS) provides an integrated political-military simulation of near future contention and conflict around the South China Sea. Players take on the roles of China, the United States, Malaysia, the Philippines, and Vietnam.
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Available on: 31/01/2014
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Desde hace años mi confianza en comprar juegos de mesa la tengo depositada en PlanetonGames. Por su servicio, comunicación rápida y precio. Es muy sobresaliente el cambio en la web. Enhorabuena.
Me encanta vuestra web. De un día para otro los juegos en casa por un coste muy razonable. Me gustaría que se pudiera filtrar por solo en Stock y no solo ordenar, pero en general muy bien.
Excelente atencion. El envio llego en dos dias al pais y a la semana ya los tenia. Caja muy bien embalada, todo llego intacto.
Mejor catálogo de Wargames con stock de verdad de todo internet, gran descubrimiento
Muy contento con la compra realizada, no tardo apenas nada en llegarme el envio, en unas condiciones perfectas.
Es la mejor tienda de juegos de mesa de habla hispana por mucho. Y no sólo por su variedad y precios, sino por su servicio personalizado y su calidez humana. Me han solucionado problemas de envío, me han tramitado devolución del dinero por el...
Muy sorprendido con la profesionalidad de esta tienda. Pedido recibido en solo 1 día, perfectamente empaquetado y los precios son muy buenos. Sin duda volveré a comprar aquí
El servicio brindado es excelente. Te reserva los juegos, te consigue lo que le pedís y se encuentre dentro de sus posibilidades, es un lujo ¿Debería ser un poco mejor su página? Tal vez, pero no importa, porque le escribís y le preguntas por tal...
South China Sea (SCS) provides an integrated political-military simulation of near future contention and conflict around the South China Sea. Players take on the roles of China, the United States, Malaysia, the Philippines, and Vietnam. They simulate current political tensions through card play and structured negotiation keyed to real world events in an effort to "move the needle" to their side. Unfortunately, the cards with the greatest chance of moving that needle, such as Chinese Coast Guard and U.S. Freedom of Navigation Exercise, are also most likely to trigger armed conflict. If and when that happens, play transitions to traditional hex-and-counter format on a map scaled at 45 nautical miles (nmi) per hex and turns of 3-7 hours.
SCS is derived from Breaking the Chains (BtC), but is definitely a different game. How do the two differ? SCS begins with political turns that can lead to victory without armed conflict. For armed conflict, SCS focuses more closely on the South China Sea (45 nmi per hex) rather than the larger southeast Asian region of BtC (70 nmi per hex) and uses smaller units such as air squadrons, ship pairs, and land battalions. Therefore, the SCS map shows more detail, but less territory. SCS employs streamlined versions of BtC's turn structure and strike mechanisms that expedite play by dispensing with numerous cycles and strike paths. SCS nodded to ergonomics by putting all scores on one side of each counter – less flipping. Most important, SCS allows naval units to move more than one hex in a single turn, but includes a mechanism, based on stealth, that enables the other side to "check" multi-hex moves to create a more dynamic, variable, and volatile environment. This last adjustment allows quick moves at a distance, but prevents close-in ships from "jumping" through the beaten zone of modern anti-ship cruise missiles (ASCM), 290 nmi in some cases. And, every turn has the option for a negotiations phase with some structure to enhance political play if desired.
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South China Sea (SCS) provides an integrated political-military simulation of near future contention and conflict around the South China Sea. Players take on the roles of China, the United States, Malaysia, the Philippines, and Vietnam.
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