Drachenhort

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Seven daring adventurers have trespassed in a dragon's lair, initially seeking its treasure but now just trying to make it out alive as the dragon has woken and is chasing them through its labyrinth. The sooner that a dragon captures an adventurer, the fewer points it's worth at the end of the round — and should an adventurer actually manage to escape, many points in treasure await.

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    Drachenhort

    Drachenhort

    Seven daring adventurers have trespassed in a dragon's lair, initially seeking its treasure but now just trying to make it out alive as the dragon has woken and is chasing them through its labyrinth. The sooner that a dragon captures an adventurer, the fewer points it's worth at the end of the round — and should an adventurer actually manage to escape, many points in treasure await.

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    Fabricante: RAVENSBURGER SPIELE

    23,36 €

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    25,95 €

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    672 403 198

    Julián Zugazagoitia, 5 - Lonja 2
    48003 Bilbao

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    Seven daring adventurers have trespassed in a dragon's lair, initially seeking its treasure but now just trying to make it out alive as the dragon has woken and is chasing them through its labyrinth. The sooner that a dragon captures an adventurer, the fewer points it's worth at the end of the round — and should an adventurer actually manage to escape, many points in treasure await.

    In Drachenhort, players don't represent these adventurers themselves, but rather secretly back a trio of these adventurers. Each turn, the active player rolls a die and moves one of the adventurers further away from the dragon. After all of the adventurers have moved once, all of them are available for movement once again. Don't be too obvious about which adventurers you support, though, for others will drop traps in their path or otherwise hobble them to ensure that they become dragon food first.

    At the end of a round, players score points based on how far their adventurers traveled, and after two rounds the player with the most points wins.

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    2016-06-16

    Uno de mis últimos descubrimientos. Super entretenido. Unos hobbit intentan escapar de las garras del dragon. Cada uno de nosotros tendremos que conseguir que nuestro trió de hobbit (tarjeta oculta) salgan los primeros por la mazmorra En nuestro turno tiraremos el dado y moveremos cualquier hobbit el número de casilla correspondiente, y tras ello, pondremos la figura en la parte oscura de la casilla, ese hobbit ya no se puede mover, está intentando esconderse del dragón. Así iremos moviendo todos los hobbt hasta que se hayan movido todos a la parte oscura de la casilla, en ese momento se mueve el dragon y se "comerá" al primero que se encuentre en el camino. ¡ojo! si sacamos un 2 en el dado, podremos mover a cualquier hobbit, incluso aunque estén en la parte oscura de la casilla. Buenisimo para todos los públicos, jugones y NO jugones. un Must have.

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      Drachenhort

      Drachenhort

      Seven daring adventurers have trespassed in a dragon's lair, initially seeking its treasure but now just trying to make it out alive as the dragon has woken and is chasing them through its labyrinth. The sooner that a dragon captures an adventurer, the fewer points it's worth at the end of the round — and should an adventurer actually manage to escape, many points in treasure await.

      Write a review