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From Salerno to Rome allows you to simulate the first ten months of the military campaign in Italy during WW2, from the landing in Salerno to the liberation of Rome. The game starts with the American 5th army landed in Salerno and the British 8th army advancing in Apulia, while the Axis powers gather their forces to hit with a powerful counter-offensive one of the two allied armies…
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Available on: 31/07/2017
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Tienda genial, adiptiva, compré juegos para pasar el tiempo con la pareja, al principio marea tanto juego, pero la ayuda del wasap y fono ayuda mucho, muy atentos y educados.
Es la mejor tienda que conozco para wargames, son muy rápidos en los envíos, y tienen el stock mas completo que he visto, siempre que busco un juego lo tienen.
Los mejores productos, la mejor atencion, los mejores precios. Algo mas se puede pedir? Gracias Jon
Pedí un juego el domingo por la tarde y lo tenía en casa martes antes de las 13h00.. Muy muy rápido!\r\n\r\nMuy contento con el servicio, compraré mas veces...
Debo decir que Planetongames es la mejor tienda de juegos de mesa que conozco. El trato de Jon es el mejor, siempre amable, cordial y atento. Todos los juegos llegan en excelente estado. \r\nSigan así!!!!!
Fantástico, servicio en 24h. Estoy gratamente sorprendida. Muy buena atención. No había comprado nunca y sin ninguna duda repetiré.
Mas de diez años haciendo pedidos, el trato estupendo, todo como la seda. Rápido y formal, hoy en día cuando pienso en reservar algo es la primera y diría que casi única opción.\r\n\r\nMucho más que una tienda, un referente y un amigo.
He hecho una compra bastante grande con envío a Canarias. A veces aduanas puede dar problemas pero no ha sido el caso. Los precios de la web son muy buenos, la web funciona de maravilla, el envío ha sido rápido y he tenido cero problemas....
From Salerno to Rome allows you to simulate the first ten months of the military campaign in Italy during WW2, from the landing in Salerno (September ’43) to the liberation of Rome (June ’44). The game starts with the American 5th army that has just landed in Salerno and the British 8th army advancing in Apulia, while the Axis powers gather their forces to hit with a powerful counter-offensive one of the two allied armies…
The game enables you to fight the battles that took place in Italy from September ’43 to May ’44: Salerno, Cassino, Anzio, Ortona…
WHAT’S IN THE BOX?
SCENARIOS
GAME SCALE
Time Scale: 1 turn = 1 month, turns subdivided in impulses.
Unit scale: Brigade (Commonwealth infantry), regiments (German, US & French infantry), battalions (German PanzerGrenadier), groups of 15-30 tank
Map Scale: 1 hex = 5 Km
Number of Players: Two
Playing Time: 2 hours for the shortest scenario, Ortona. 6-12 hours for the entire campaign
Complexity: 3 out of 5
Solitaire Suitability: 2,5 out 5
HOW TO PLAY
The game lasts 10 turns, each representing one month. Each turn is divided in a varying number of impulses, during which both players always have the opportunity to react to their opponent’s moves, alternating within an extremely flexible game structure.
When a turn starts, each player gets a certain amount of activation points he can use to put under command his forces during impulses. These formations, single divisions or whole army corps, once activated, can move and fight, move strategically in a different sector, can be put in reserve and so on.
Activation points can also be used for other operations: air cover, landings, strengthening defensive lines, recon, ULTRA, etc.
Artillery has a very important role in the game; it can perform various missions: bombardment, interdiction, tactical support. Aircraft perform the same kind of missions too, but with a much longer range.
The activation point system creates great uncertainty in the game, so every game plays out differently: players must carefully plan their strategy and constantly make fundamental decisions. It is a game of great tension and depth, where desperate counter-attacks alternate with strategic surprises; the attention of players must always be constant.
Other detailed rules cover: combat, breakthroughs, artillery, reserves, reinforcements, replacements, naval support, supply in mountainous terrain and flat land and, of course, victory conditions.
HOW TO WIN
The German player has obviously a chance to win the game right away if he manages to repel the US 5th Army in Salerno.
If the German player does not win, the game goes on, and the Allies must conquer Rome, trying to eliminate the armies of the Axis powers, in order to win. The Axis wins if the Allies do not reach their victory conditions or if, in any moment, the losses for the Allies go over a certain level. 'The Kesserling’s Option' variant changes the game completely, giving back the initiative to the Axis player and changing the victory conditions again.
• Reinforcement & Withdrawals charts
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From Salerno to Rome allows you to simulate the first ten months of the military campaign in Italy during WW2, from the landing in Salerno to the liberation of Rome. The game starts with the American 5th army landed in Salerno and the British 8th army advancing in Apulia, while the Axis powers gather their forces to hit with a powerful counter-offensive one of the two allied armies…
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