Colony

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In Colony, each player constructs and upgrades buildings, while managing resources to grow their fledgling colony. In a clever twist, dice are used as resources, with each side/number representing a different resource. Some resources are stable, allowing them to be stored between turns, while others must be used right away.

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    Colony

    Colony

    In Colony, each player constructs and upgrades buildings, while managing resources to grow their fledgling colony. In a clever twist, dice are used as resources, with each side/number representing a different resource. Some resources are stable, allowing them to be stored between turns, while others must be used right away.

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    Fabricante: BEZIER

    35,99 €

    -40%

    59,99 €

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    672 403 198

    Julián Zugazagoitia, 5 - Lonja 2
    48003 Bilbao

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    Number of cards:168
    Card sleevesSTANDARD: "63.5 X 88 mm FFG Standard Sleeves 50 units (grey)" OR "63.5 X 88 mm Mayday standard sleeves 100 units (Green)". You can buy this sleeves directly from this page, see RELATED PRODUCTS.

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    In Colony, each player constructs and upgrades buildings, while managing resources to grow their fledgling colony. In a clever twist, dice are used as resources, with each side/number representing a different resource. Some resources are stable, allowing them to be stored between turns, while others must be used right away. Buildings provide new capabilities, such as increased production, resource manipulation, and additional victory points. Using dice-as-resources facilitates a dynamic, ever-changing resources management mini-game while players work to earn victory points by adding building to their tableau on their way to victory.

    Colony includes 28 different building card types, of which only seven are used each game in addition to the fixed buildings that are used each time that you play.

    • More info at BGG
    • Players: 1-4
    • Playing time: 45 min.
    • Language: English
    • Language dependence: null
    • Age: 13+

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    Colony

    Colony

    In Colony, each player constructs and upgrades buildings, while managing resources to grow their fledgling colony. In a clever twist, dice are used as resources, with each side/number representing a different resource. Some resources are stable, allowing them to be stored between turns, while others must be used right away.

    Write a review