This is the second expansion for Alhambra. This expansion contains four new modules, similar to the first.
The modules are as follows:
-Feldlager (8x) (=~military encampment) Tiles with 1-2 walls on the sides. You can buy these, place them outside of your wall in certain orientations. In the final counting, each tiles in the row, where you placed the camp adjacent to, counts 1 more point.
-Diamanten (11x, value 3-9) (diamonds) a universal currency can be used instead of certain money colour, however no mixing allowed, and worthless in the final buying round at the end of the game.
-Characters (10x) Characters with different, unique abilities. 6 of them mixed in the money drawing stack, these turn up from time to time and are auctioned out between the players. Abilities like e.g. "counts as 8 points", "exchange one open-for-sale-tile against a new one from the stack", "draw one money card, if you have less then 3 cards at the beginning of your turn" etc
-Tore der Stadt (3x) (city gates) namegiving extension popping up out of the money drawing stack, you can place these where you have 2 adjacent parallel walls. The walls do not longer count, enabling to build behind the wall.
Imho quite changing the pace of the game, esp the characters can when popping up at the right time immensely change the game! The encampments can be a huge source of points (IMHO almost unbalancing). Diamants are from time to time handy. The gates are a nice feature, if you made building mistakes in your Alhambra, but can lead to shorter outer walls, if you do not pay attention. Altogether a really nice extension!