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Envío muy rápido. El producto estaba embalado muy bien.
En un mundo tan globalizado e impersonal da gusto encontrar un oasis de frescura como tu tienda Jon. Gracias por tu cercanía y atención al detalle. A Alex le han encantado tus recomendaciones y a mi me ha sorprendido este mundo de imaginación y...
Mi segunda compra con Planeton games ha sido tan satisfactoria como la primera. La página web está muy bien diseñada, es atractiva y ayuda mucho. Gracias
Me gusta la web nueva Jon, la sumamos al mejor servicio + mejor catálogo + Tu de por medio = Enhorabuena!!!
Sin duda la mejor tienda online. Seria y cercana. El trato es inmejorable. Cualquier problema que surja te lo solucionan enseguida. Para mi es siempre la primera opción. Seguid así y no cambiéis nunca!!! Recomendada al 1000%
Durante bastante tiempo he ido de tienda online en tienda online buscando la mejor. Y ya puedo parar de buscar! Atención espectacular, rapidez inaudita, seguridad en los envíos, descuentos flipantes...¡Aquí me quedo!
¡Tiendaca! Ni la conocía hasta que un día, buscando donde comprar un Legendary Encounter la encontré. Tiene muchos juegos de importación y con buenísimos descuentos , y encima los gastos de envío gratuitos tan solo a partir de 60€. El servicio de...
Llevo comprando en Planetongames desde el año 2007 y cada día la atención personal y el servicio es muchísimo mejor!!!!!Salud :) manolovila
Estupendo trato y atención. He hecho mi primera compra hace menos de una semana y he quedado más que satisfecho. 100% recomendable.
Amplio catálogo y fácil de buscar en una web muy amigable, El servicio de entrega es admirable, si ya es excepcional encontrar una tienda online que haga envíos a Canarias, lo es más la rapidez de la entrega. Gracias.
Escenario VI (cartas 220-260). Este pack contiene 60 cartas fijas, con...
¡Mejora tu Árbol Eterno de cartón a esta versión deluxe hecha de madera!
Más allá de los placenteros límites del Valle de Everdell, en el...
El Rey va a organizar un evento sin precedentes de un año de duración...
Everdell: Pearlbrook introduce un nuevo elemento auxiliar, el tablero...
Más allá de los placenteros límites del Valle de Everdell, en el...
Everdell es uno de los juegos de mesa mejor valorados de los últimos...
Double-sided, one side for Pax Porfiriana, and the other for Pax Transhumanity.
We are called to be architects of the future, not its victims. – R. Buckminster Fuller— What if the future is non-dystopian? No pandemic, zombies, or post-apocalyptic rubble? Imagine instead a future in which humanity explores the fringes of the achievable, in which scientists and technocrats rewrite the human condition by expanding into new spheres.
Pax Renaissance Expansion introduces new abilities, new “Renaissance Man” card type, and two new one-shots: Apostasy & Victory Inactivation. Game Material: 60 Cards
In Pax Renaissance, you have two actions each turn. As in other Pax games, you can acquire cards in a market, sell them out of the game, or play them into your tableau. You can also stimulate the economy by running trade fairs and trading voyages for Oriental goods. A map of Europe with trade routes from Portugal to Crimea is included, and discovering new...
Pax Porfiriana – Latin for "The Porfirian Peace" – refers to the 33-year reign of dictator Porfirio Díaz, who ruled Mexico with an iron hand until toppled by the 1910 Revolution.
Pax Pamir: Khyber Knives, an expansion for Pax Pamir, introduces new rules concepts and sixty unique cards. Now players can attempt to use their political acumen to secure game-changing capabilities. Imprison your opponent's spies in your dungeon or rely on piracy in the Punjab to fund your ambitions.
Pax Pamir is a cardgame for 2 to 5 players taking place in Afghanistan, 1823-1845. Assume the role of an Afghan tribal leader navigating the winds of colonial power in “The Great Game”. If either the Russian or British Empire is able to achieve supremacy, you win if you have the most influence in that empire.
Assign warships to blockade slave ports or intercept slave ships, install missions, trading posts, and colonies in foreign lands steeped in serfdom, challenge the institution of slavery on moral and legal grounds in courts, and sanction underground railroads, slave revolts and revolutions. Play in cooperative-competitive, cooperative, or solitaire modes.
Double-sided, one side for Pax Porfiriana, and the other for Pax Transhumanity.
It's 43,000 BC in Ice Age Europe, the dawn of modern man. In Neanderthal, you are one of three human species: Archaic, Neanderthal, or Cro-Magnon. Assign your males to hunt Pleistocene megafauna, but try to avoid being eaten by predators.
John Company attempts to tell the story of the British East India Company from the inside out. Players will steer their dynasties through the company's history, vying for position, power, and prestige. The goal of the game is simple: Use the Company and the Company's trade to secure your place in society back home.
HIRÞ (pronounced hɪrð, i.e., with a th-sound as in "the" at the end) is a two-player abstract strategy game in which two leaders (Viking kings) fight over control of a piece of land. The first to either control the five middle spaces or push the other player's king off the board wins.
High Frontier Colonization, an expansion to both the first and second editions of High Frontier, includes all the elements of the first edition expansion (now out of print), but adds maps, cards, and playing pieces. The thriving space infrastructure has hundreds of specialists working in space colonies orbiting Earth.
In the near future, nanofacturing techniques will allow incredible new materials to be built atom by atom. But they can only be built in the zero-gravity and high-vacuum conditions in space. Various private and government enterprises race to establish a buckytube mechanosynthesis factory on a suitable carbonaceous asteroid.
The three players in Greenland represent the Norse (red), Tunit (green), and Thule (yellow) tribes inhabiting Greenland from the 11th to the 15th centuries.
Bios:Origins is the 3rd part of the Bios Trilogy. The action starts much earlier than most Civilization games: 200,000 years ago or even earlier. One to four players represent the human subspecies extant at that time: Sapiens, Neanderthal, Denisovans, & Hobbits.
This second edition of Bios: Megafauna is an evolutionary descendant of American Megafauna but as a part of the Bios series of games it is linked to the game Bios: Genesis. It plays well independently but if you have both games you can let the end state of a game of Bios: Genesis affect the starting state of a game of Bios: Megafauna.
In Bios: Genesis, one to four players start as organic compounds shortly after Earth's formation, represented by up to three Biont tokens. The Amino Acids command Metabolism, the lipids create cells, the pigments control energy absorption and storage, and the nucleic acids control templated replication. Their goal is a double origin of life: first as...