Ennemy Action Karkov, Battles for the Shenandoah...
Nach Paris (VUCA Simulations)
Equatorial Clash (SNAFU Design)
Race to Bastogne (MMP)
Ultima Ratio Regis (Ignacio Torres Siles)
Downfall of Empires (Shakos)
Les jeux de guerre à l’honneur au sein des armées
Que choisir : les kamikases dans les jeux
Des étudiants s’invitent au combat
Les nouveautés Warlord
Art de la Guerre : la cavalerie à travers les âges 2e partie
Opération Dragoon - La bataille pour Toulon, 1944
Kings of War Historical (Mantic Games)
Triumph ! (Washington Grand Company)
Saga Alexandre (Studio Tomahawk)
Russie 1942 pour ASL
Sicile 1943 pour M44
Fighting the Dragon
Team Yankee Red Dawn
ART of WAR
La bataille de Velikié Louki 1942-1943
1859, l’autre campagne d’Italie
Guerre en Ukraine (1re partie
Wargame with die-cut counters : Velikye Luki
Anticipating a Soviet operation against the Rhezv Salient and the German 9th Army, the OKH sent Von Manstein to Vitebsk in early November to prepare for Operation Taubenschlag to seize Toropets (65 km northeast of Velikiye Luki) and halt the probable Soviet counter-offensive. Gruppe Chevalerie which was in charge of the sector therefore passes under the command of the 11. Army, to its 83.ID are added the 291.ID, 12. Pz Division and 3. Gebirgs Division as well as werfer units. The 8.Pz Division will attack from Kolm to support the upcoming operation.
Unfortunately on November 19, Operation Uranus is launched and within 24 hours the situation of the 6th Army in Stalingrad become critical. Von Manstein is sent south to address the situation, the units of the 11th Army began their transfer on the 21st, and the 89th Division found itself alone in defending the sector of Velikie Luki.
On November 24, the 3rd shock army – 5th Guards Rifle Corps and 2nd Mechanized Corps – goes on the offensive with the objective of retaking the city, on the 27th, Velikye Louki is surrounded and declared a fortress by A. Hitler. The Germans are doing their utmost to rectify the situation, rounding up the few troops available in the sector. For almost two months, heavy fighting will then take place in order to save the garrison and prevent the Soviet offensive from developing towards the west.
One turn : 5 days
Units : battalions, regiments, brigade, divisions
Map : one hex = 2.5 km
Solo play : 7/10
Duration of a game: about 3 hours