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Commands & Colors Tricorne - The American Revolution is not overly complex. The game is based on the highly successful Commands & Colors game system, where the Command cards drive movement while creating a “fog of war” and the battle dice resolve combat quickly and efficiently.
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Disponible el: 31/01/2014
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Enhorabuena por la renovación de la web, ha quedado fantástica. Que decir de la mejor tienda de juegos que conozco, con un catálogo estupendo y un trato inmejorable. Seguid así !!!!
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El servicio es increible. Espectacular, más rápido que aquí en Portugal. Soy un nuevo cliente de su tienda. Felicitaciones por su servicio, lo harei recomendaciones. Ana Garcia
Poco a poco he ido inculcándole el gusto por los juegos de mesa a mi familia y decidí que era el momento de dar el salto a los juegos de miniaturas.\r\nHabía muchas opciones (yo quería Dungeons and Dragons pero puede ser algo complicado para un...
Hola a todos, sólo tengo cosas buenas que contar de Planetongames. Seriedad y buen trato. Los pedidos llegan rápido y sin problemas. Sin duda alguna la recomiendo. Un saludo Jon.
Precio inmejorable y el envío, rapidísimo. Muy bien embalado. Repetiré, sin duda.
Excelente servicio, variedad y a precios recomendables. Mi paquete llegó antes de lo esperado. Ya me ganaron como cliente :). Saludos a Jon Garay.
By design, Commands & Colors Tricorne - The American Revolution is not overly complex. The game is based on the highly successful Commands & Colors game system, where the Command cards drive movement while creating a “fog of war” and the battle dice resolve combat quickly and efficiently. Commands & Colors Tricorne - The American Revolution, however, introduces many new game concepts, which will add historical depth and provide even the most veteran Commands & Colors player many new play experiences and challenges.
The scale of the game fluctuates, which allows players to effectively portray some of the larger American Revolution battles, as well as smaller size skirmish actions. In some scenarios, an infantry unit may represent an entire brigade, while in others a unit may only represent a few companies of soldiers. Still the linear tactics of the period, that you will need to execute to gain victory, conform remarkably well to the advantages and limitations inherent to the various American Revolution Armies of the day, and the battlefield terrain features on which they fought. To further emphasize the differences in battlefield doctrine between the British and Continental forces, each army has its own unique deck of Combat cards.
Players, that are familiar with other Commands & Colors games, will soon note that unit combat losses in a Tricorne game are typically not as great as other games covered in the Commands & Colors series. This is a direct result of the linear tactic fighting style of the armies that fought during the American Revolution. Unit morale is the main thematic focus in a Tricorne battle as it was historically. Knowing that an entire unit, that has only taken minimal losses when forced to retreat, may actually break and rout from the battlefield, will definitely keep players on the edge of their command chairs during an entire battle.
The 12 battles, showcased in the scenario section of this booklet, feature a stylized battlefield map that emphasize the important terrain features and highlight the historical deployment of forces in scale with the game system. These scenarios are a smattering of some of the better-known engagements of the American Revolution.
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Commands & Colors Tricorne - The American Revolution is not overly complex. The game is based on the highly successful Commands & Colors game system, where the Command cards drive movement while creating a “fog of war” and the battle dice resolve combat quickly and efficiently.
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