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In Agricola, you're a farmer in a wooden shack with your spouse and little else. On a turn, you get to take only two actions, one for you and one for the spouse, from all the possibilities you'll find on a farm: collecting resources; building meadows; and so on. You might think about having kids in order to get more work accomplished. This is the FAMILY EDITION.
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Disponible el: 31/01/2014
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He adquirido Spirit Island y Guerra del Anillo en ocasiones separadas. En los dos casos el envío fue rapidísimo y los precios adecuados. Recomiendo 100%
Parece que me llevé el último ASL Starter Kit 1 (lo siento, gente). Me ha llegado perfecto y con instrucciones en español.Gracias, Planeton!
Envío muy rápido. El producto estaba embalado muy bien.
Muy buena web, con envíos rápidos y precios geniales, te sientes tan cómodo como comprando en una tienda física. ¡Un placer tratar con ellos!
Se agradece el esfuerzo de este tipo de tiendas por agradar al cliente. Por mi parte el trato cercano, inmejorable, dudas resueltas y envio rápido. Muy recomendable, espero que siga así y me encantan las etiquetas del producto.
Gente maja maja da gusto comprar así, atención total en tiempos difíciles de pandemia, me llegó rápido y perfectamente mbalado. Seguro que vuelvo.
os felicito porque soys una gran tienda de juegos con una exelente servicio y un mejor trato personal desde que compro juegos con ustedes siempre an cumplido gracias por estar y que dureis muchos años saludaciones
Cliente desde 2007 sempre fui bem tratado pelo Jon, é um prazer comprar nesta loja.
In Agricola, you're a farmer in a wooden shack with your spouse and little else. On a turn, you get to take only two actions, one for you and one for the spouse, from all the possibilities you'll find on a farm: collecting resources; building meadows; and so on. You might think about having kids in order to get more work accomplished, but first you need to expand your house. And what are you going to feed all the little rugrats?
Agricola is a turn-based game. There are 14 game rounds occurring in 6 stages, with a Harvest at the end of each stage (after Rounds 4, 7, 9, 11, 13, and 14).
Each player starts with two meeples that can each take an action per round. There are multiple options, and while the game progresses, you'll have more: each round a (fixed) additional option becomes available. Each action can be taken by only one player each round, so it's important to do some things with high preference.
In comparison with the family game of the predecessor, much has changed: the new action each round is fixed, and the game has been simplified by removing stone and vegetables. There are now buildings (replacing the major improvements) that score points for leftover resources at the end of the game.
Also, there are no building restrictions (nor player boards). And finally, there are no negative points or point limits anymore, each player simply scores for all he has achieved.
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In Agricola, you're a farmer in a wooden shack with your spouse and little else. On a turn, you get to take only two actions, one for you and one for the spouse, from all the possibilities you'll find on a farm: collecting resources; building meadows; and so on. You might think about having kids in order to get more work accomplished. This is the FAMILY EDITION.
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