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Keren simulates the Battle of Keren, one of the pivotal engagements in East Africa during
the Second World War. The Italian units, particularly the Savoia Grenadiers, fought so
well the Commonwealth forces had to conduct three assaults to break their position.
Indeed, the Savoia Grenadiers were never dislodged from their hilltop position, and were
only compelled to surrender after being surrounded an after the other Italian positions had
fallen. In spite of their ultimate defeat, it’s regarded as one of the Italian Army’s most
impressive showings during the entire war.
Keren includes one counter sheet (228 counters) and one map of the Keren area of
Eritrea (each hex represents about 220 yards), portraying the Dongolaas Gorge and the
heights on both sides, dominating the area south of Keren. The system’s unique feature is
the ability of infantry units to self-reduce to dispatch men as supply-runners, as was
necessary for both sides historically. Fighting atop the difficult hills will give players a
sense of why the Italians were so difficult to dislodge, as well as the importance of artillery
and air support, and the limitation on the usefulness of tanks.
Read more information at BoardGameGeek website . More info at World at War magazine web site
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